Jaheira Druid build Baldur’s Gate 3 (BG3)

Jaheira is back

In BG3 there are several companions, each with their own unique backgrounds, personalities, and abilities. This is the case with Jaheira, a High Half-Elf Druid found in Act 2, old players will recognize her from the previous two games. If you want to take the maximum advantage from her check here this Jaheira Druid build for BG3, with Circle of the Spores.

In Baldur’s Gate 3, the game offers a unique and immersive companion system. Each companion has their own story, quests, and interactions with the player character and the game’s world. As you progress through the game and interact with them, the choices you make can impact their fate and relationship with you. This dynamic system adds depth and variety to the gameplay experience, making it both engaging and exciting.

Meanwhile, if you are looking for other classes or companions builds don’t forget to check our other guides like the Dual Crossbow build in BG3.

Jaheira Druid build BG3

Best Jaheira Druid build in BG3

Level 1

Class – Druid


  • Strength: 10
  • Dexterity: 14
  • Constitution: 16
  • Intelligence: 10
  • Wisdom: 16
  • Charisma: 8

Level 2

Druid Lv 2

Subclass – Circle of the Spores

Prepared Spells:

  • Cure Wounds – Heal a creature you can touch.
  • Enhance Leap – Triple a creature’s jumping distance.
  • Goodberry – Conjure four magical berries into your or a companion’s inventory. Creatures who eat a berry regain 1d4 Hit Points. Berries disappear after a Long Rest.
  • Thunderwave – Release a wave of thunderous force that pushes away all creatures and objects.
  • Longstrider – Increase a creature’s movement speed by 3m.

Level 3

Druid Lv 3

Prepared Spells

  • Flame Blade – Conjure a flaming scimitar in your hand that deals 3d6 Fire Damage and sheds bright light in a 3m radius and dim light in a 6m radius.

Level 4

Class – Fighter

Fighting Style – Two-Weapon Fighting

Level 5

Fighter Lv 2


  • Action Surge – Immediately gain an extra action to use this turn.

Level 6

Fighter Lv 3

Subclass – Battle Master

Manoeuvre :

  • Disarming Attack – Spend a superiority die to make an attack that deals an additional 1d8 and possibly forces the target to drop the weapons they are holding.
  • Pushing Attack – Spend a superiority die to make an attack that deals an additional 1d8 damage and possibly pushes the target back 4.5 meters.
  • Riposte – When a hostile creature misses you with a melee attack, expend a superiority die to retaliate with a powerful strike that deals an additional 1d8 damage.

Level 7

Fighter Lv 4

Feat – Ability Improvement (+2 Wisdom)

Level 8

Fighter Lv 5

Class Features

  • Extra Attack – Can make an additional free attack after making an unarmed or weapon attack. If you gain the Extra Attack feature from more than one class, they don’t add together.

Level 9

Druid Lv 4

Feat – Ability Improvement (+2 Wisdom)

Level 10

Druid Lv 5

Class Feature:

  • Wild Strike – You can make an additional attack after making an Unarmed Strike while in Wild Shape.

Prepared Spells

  • Call Lightning – Lightning strikes all targets within range. Then for 10 turns, you can call down lightning again without expending a spell slot.
  • Sleet Storm – Call forth a storm that disrupts the Concentration of spellcasters, douses fires, and creates an Ice Surface.

Level 11

Druid Lv 6

Level 12

Druid Lv 7

Prepared Spells

  • Conjure Woodland Being – Conjure a dryad to fight alongside you. She can use Nature’s Step, Entangle enemies, and Summon a wood woad.

Recommended Equipment for Jaheira build in Baldur’s Gate 3

  • Strange Conduit Ring
  • Circlet of Hunting
  • Armor of the Sporekeeper
  • Belm
  • Knife of the Undermountain King
  • The Dead Shot