The Division 2 got new mods attributes and since everyone is grinding as much as possible to have the best gear and the best possible build we thought that would be great for you to check possibilities for each mod slot.
You can also check our guide regarding Division 2 Gear Max Rolls.
Offfensive
Type | Critical | Precision | Firearms | Dexterity |
---|---|---|---|---|
Offensive | (Weapon Type) Critical Hit Chance
(Weapon Type) Critical Hit Damage Critical Range Optimal Range |
Headshot Damage
Optimal Range |
(Weapon Type) Damage
Damage to Armor Damage to Health |
Critical Range
Optimal Range Weapon Handling |
Defensive
Type | Resilience | Stamina | Resistance | Mending |
---|---|---|---|---|
Defensive | Bleed Resistance
Blind/Deaf Resistance Burn Resistance Disorient Resistance Disrupt Resistance Ensnare Resistance Poison Resistance Shock Resistance |
Armor Sec/Regeneration
Armor on Kill Extra Incoming Healing Health Regen Skill Health |
Bleed Resistance
Blind/Deaf Resistance Burn Resistance Disorient Resistance Critical Chance Resistance Disrupt Resistance Ensnare Resistance Poison Resistance Shock Resistance |
Armor Sec/Regeneration
Armor on Kill Bonus Armor Explosive Resistance Health Regen Protection From Elites Total Armor |
Utility
Type | Repository | Intensity | Electronics | Assist |
---|---|---|---|---|
Utility | Explosives Damage
Grenade Damage Headshot Kill XP Increased Kill XP XP Weakpoint Kills |
Bleed Damage
Burn Damage Increased Bleed Duration Increased Burn Duration Increased Blind Duration Increased Confuse Duration Increased Disrupt Duration Increased Ensnare Duration Increased Shock Duration |
(Ability) Skill Power
Extra Outgoing Healing |
Increased Bleed Duration
Increased Burn Duration Increased Blind Duration Increased Confuse Duration Increased Disrupt Duration Increased Ensnare Duration Increased Shock Duration Increased Poison Duration Headshot Kill XP .Increased Kill XP Reload Speed XP Weakpoint Kills |