Division 2 Exotics List and How to Get Them

Division 2 Exotics List and How to Get Them

Hello agents, check how to get all the Division 2 Exotics, their talents and don’t worry, we’re always adding the new ones.

Note: This article is still being updated since Division gets a lot of patches and values may chance from patch to patch.

Name
Weapon / Gear
Talents
How to Get It
Ruthless
Rifle

Binary Trigger – This weapon is equipped with a binary trigger that fires on trigger pull and release.Brutality – While holstered, landing a shot has a 5% chance to deal 20% damage as explosive damage.

Pre-order
The Lullaby
Shotgun

Lullaby – Landing a melee attack on an enemy after swapping to this weapon grants 35% bonus armor.Evasive – While equipped, dodging reloads 1% of your current weapon’s magazine.

Pre-order
Merciless
Rifle

Binary Trigger – This weapon is equipped with a binary trigger that fires on trigger pull and release. If both bullets hit the same enemy, gain a stack. At 7 stacks, shooting an enemy creates a 7 meter explosion dealing 900% weapon damage, consuming the stacks.

Random Drop (Hyena)
Sweet Dreams
Shotgun

Sandman – Melee attacks instantly kill non-elite enemies. Cooldown: 15 seconds.

Random Drop (Outcast)
The Chatterbox
SMG

Incessant Chatter – When you reload, rate of fire is increased by 20% for each enemy within 15 meters for the duration of that magazine. Max Stacks: 5; Kills refill 50% of your magazine.

Several Steps (1st Step – FARM HYENA KEYS and FIND A LOADED CANISTER)
Kendra’s Liberty
Pistol

Liberty or Death – Gain a stack on each hit, up to 30. Headshots consume all stacks, repairing your shield for 3% per stack.

Random Drop + Missions
Pestilence
LMG

Plague of the Outcasts – Hits apply a debuff dealing 100% weapon damage over 10 seconds. This stacks up to 50 times. Whenever an enemy dies with this debuff, all stacks are transferred to a nearby enemy within 25 meters. 

Random Drop (Dark Zone & Named Boss)
Nemesis
Sniper

Electrocmagnetic Accelerator – Shots fired deal 0 – 100% weapon damage based on how long the trigger is held before releasing.

Invaded Missions and Strongholds
Eagle Bearer
Assault Rifle

Eagle’s Strike – Accuracy increases as you continuously fire, up to 30%. Headshot kills grant the Tenacity buff for 15 seconds. The strength of Tenacity is increased by 1% for body shots and 5% for headshots.Tenacity – 40-80% of damage taken is delayed until the buff expires. All of the total delayed damage is reduced for each enemy killed while the buff is active, up to 100% with 3 kills.

Raid
Diamondback
Rifle

Agonizing Bite – Diamondback randomly marks an enemy. Hitting that enemy consumes the mark, guaranteeing a critical hit with +20% total damage. A new random enemy is marked afterwards, and whenever you reload.

Expeditions
Dodge City Gunslinger’s
Holster

Quick Draw – While your pistol is holstered, gain a stacking vuff every 0.5 seconds, up to 100. When you swap to it, your first shot consumes the buff and deals +10% damage per stack. Requires Pistol Equipped

Expeditions
BTSU Gloves
Gloves

Transference Overclock – Detonating a Hive refreshes all allies’ skill cooldowns and grants them overcharge for 15 seconds. Allies receiving this affect are unable to benefit from it again for 120 seconds.

Random Drop (Black Tusk Enemies)
Sawyer Kneepads
Kneepads

Grace Under Fire: Cannot be staggedered by explosions. Staying in cover without firing for 6-12 seconds provides damage immunity while aiming for 1-2 seconds.

Random Drop + Missions
The Bighorn
Assault Rifle

Big Game Hunter When scoped, switches to semi-automatic fire mode, dealing 450% weapon damage with each shot.

Legendary Missions and Strongholds, at a rate of 5%.
Chameleon
Assault Rifle

Adaptive Instincts: Hitting 30 headshots grants 20% critical hit chance and 50% critical hit damage for 45 seconds. Hitting 60 body shots grants 80% weapon damage for 45 seconds. Hitting 30 leg shots grants 150% reload speed for 45 seconds.

Random Drop + Missions
Bullet King
Light Machine Gun

Bullet Hell: This weapon never needs to be reloaded. For every 100 bullets that hit an enemy, replenish some ammo to you and your allies’ reserves

Rikers missions, with a 1% chance on normal, 3% on hard, 5% on challenging, and 7% on heroic
Regulus
Pistol

Regicide: Headshot kills deals 400% weapon damage and applies bleed to enemies within 5 meters of the enemy killed.

You will need to get the regulus in Iron Horse Raid, then you have to finish 2 projects in the same game, and when u finish it you will have to find the pieces of the weapon on division 2
The Ravenous
Rifle

Geri and Freki: On trigger-pull, fire both barrels at once. When fired from the right shoulder, hits add offensive primers and defensive primers when fired from the left shoulder. Hits from one shoulder will detonate all of the opposite shoulder’s primers when present. When detonated, each offensive primer deals 75% weapon damage, while each defensive primer grants 2% bonus armor for 5 seconds. Primer effectiveness is doubled at 10 stacks.

1% from any boss raid
Lady Death
SMG

Breathe Free: When moving, gain 4 stacks per second, or 8 stacks if sprinting, up to 40 stacks total. Each round fired consumes a astack, amplifying damage by 60%. Kills grant 20% movement speed for 10 seconds.

Deck of 22 Worldbosses NY, 3% chance.
Acosta’s Go Bag
Backpack

One in hand: Damaging an enemy with a grenade grants +1 skill tier for 15 seconds. Grants overcharge if already at skill tier 6. Cooldown is 60 seconds.

Two in the bag: +1 Armor Kit Capacity, +3 Grenade Capacity, +25% Ammo Capacity, +10% Skill Repair, +10% Status Effects

All faction crates, 3% chance
“Tardigrade” Armor System
Chest

Ablative Nano-Plating: Whenever your or any all’ys armor breaks, they gain 80% of your armor as bonus armor for 10 seconds. Cooldown per ally: 45 seconds. Killing an enemy with your specialization weapon removes this cooldown for all allies.

True Sons missions, 1% normal/hard 3%/challenging 5%/heroic 7%.
Imperial Dinasty
Holster

Dragon’s Glare: While in combat, applies burn to the enemy closest to you within 20 meters. Cooldown: 40 seconds.

Cleaners missions, 1% normal/hard 3%/challenging 5%/heroic 7%.
NinjaBike Messenger Kneepads
Kneepads

Parkour!: Performing a cover to cover or vaulting reloads your drawn weapon.

DZ Supply drops, 3% chance.
Coyote’s Mask
Mask

Pack Instincts: You and all allies gain a bonus based on the distance of the last enemy you hit. 0-15 meters: +25% critical hit damage. 15-25 meters: +10% critical hit damage and +10% critical hit chance. +25 meters: 25% critical chance.

Season 1 reward, rank 35
Devil
Marksman Rifle

Fire: Headshot increases stability by 30% for 15 seconds. Bodyshot increases headshot damage by 30% for 15 seconds.

Resistance Caches
Defiler
Shotgun

Season Pass
Damascus
Sidearm

Expert – The weapon deals 100% more damage when the target is below 30% health.

Quickdraw – When drawn weapon damage is increased by 20% for 2 seconds. After that weapon damage is decreased by 20%.

Complete the General Assembly mission
Colonel Bliss’s Holster
Holster

Colonel Bliss’s Holster – Hitting a target consecutively with a sidearm increases your damage with all weapons by 2% for 20 seconds. This effect stacks until 10 shots, after which the stack is consumed and triggers an EMP effect

Named enemy Col. Charles Bliss in the mission General Assembly, Field Proficiency Caches and Survival Caches
Centurion
Pistol

Free Republic – Each shot with the Liberator grants +5% to your next headshot damage with the Centurion. Max is 200%. Kills with the Centurion grants +10% RPM to all weapons for 10 seconds.

Special Vendor in Terminal
Catharsis
Mask

Vicious Cycle – Taking damage builds stacks to a cap of 30. Each stack grants 1% Weapon Damage. Taking damage at max stacks triggers a purge, removing all stacks and Status Effects and then dropping a healing cloud which restores 5% of Max Armor for 10s to all allies in the cloud

Season Pass 9 – LVL 90
Cassidy
Shotgun

Boomstick – Double trigger fires off both barrels in short succession.

Special vendor in The Terminal, random drop from named enemies, Field Proficiency Cache or Survival Cache
Capacitor
Assault Rifle

Capacitance – Shooting enemies builds stacks to a cap of 40. Each stack grants 1.5% Skill Damage. After 5 seconds, stacks decay 1 per second. For each Skill Tier gain 7.5% Weapon Damage

The Summit – Challenges
Caduceus
Assault Rifle

Caduceus – Each Critical hit heals you and your group for 1% of the users Skill Power

5% chance of dropping from named enemies outside of the Dark Zone when playing on Hard difficulty
Bullfrog
Assault Rifle

Uncomplicated – Damage is increased by 15%, accuracy and stability mods reduce this bonus

Random Cache
Bluescreen
LMG

Disrupter Rounds – Applies a permanent mark to enemies you shoot, with each hitting bullet applying a effect to you, up to 50 stacks

Random Cache
Big Alejandro
LMG

Cover Shooter – Every bullet fired while in cover increases weapon damage by 0.5% up to 50%. The bonus lasts for 10 seconds. Getting a kill with this weapon while in cover resets the duration. The bonus damage is cancelled by reloading, swapping weapons, or exiting combat

Random Cache
Barrett’s Bulletproof Vest
Vest

Barrett’s Bulletproof Vest – Increase skill power by 10% when no skills are on cooldown, Increase damage by 5% when one skill is on cooldown, Increase armor by 10% when both skills are on cooldown

Drops from the named enemy Larae Barrett in the mission Lexington Event Center, Field Proficiency Caches and Survival Caches
Backfire
SMG

Payment in Kind – Dealing damage to enemies adds a stack of +1% critical hit damage, up to 200 stacks, lasting 10s. On reload apply a 10s bleed to yourself, which deals 0.5% armor damage per stack.

Random Caches
Ridgeway’s Pride
Chest

Bleeding Edge – Shooting enemies within 15m applies bleed to the target. Repair 3-48% of your armor per second for every enemy that is bleeding within 15m. Repair strength per number of bleeding enemies: 1=3%, 2=6%, 3=12%, 4=24%, 5=48%

Random Caches
Pakhan
LMG

Pakhan – Each kill makes the next reload have 20% extra bullets compared to its base

Random Caches
NinjaBike Messenger Bag
Backpack

NinjaBike Messenger Bag – Slots in with any equipped Gear Set item to fulfill a requirement towards unlocking a Gear Sets bonus. Can unlock bonuses from multiple sets simultaneously. Cannot unlock Classified Gear Set bonuses

Drop from named enemies in the Dark Zone, Field Proficiency Caches and Survival Caches
Midas
SMG

Midas – Each bullet you hit reduces your damage by 1% and your targets damage by 1% to a max of 20% the effect is reduced by 5% per second.

Drop from named enemies in the Dark Zone
Memento
Backpack

Kill Confirmed – Enemies you kill drop a trophy on death. Collecting trophies provides you with both a short and long term buff, the first of which scales with the number of corresponding core attributes equipped, and lasts 10s. +5% Weapon Damage per Weapon Damage Core, +10% Bonus Armor per Armor Core, +5% Skill Efficiency per Skill Core For every trophy collected, gain an additional +1% weapon damage, +1% skill efficiency, +0.1% armor regeneration for 300s(5min). Maximum Stacks: 30

Season Pass
Medved
Shotgun

Center Mass – Shoots heavy slugs instead of buckshot

Clear Sky boss, Slider
Mantis
Sniper Rifle

Hidden in Plain Sight – Your scoped view displays additional information about enemies not targeting you. Headshot and weakpoint damage against enemies not targeting you is amplified by 50%. Headshot kills reset the cooldown of the Decoy skill. This bonus will wait until the decoy goes on cooldown if currently active

Random Caches
Liberator
Assault Rifle

Free Republic – Set Bonus (2): Each shot with the Liberator grants +5% to your next headshot damage with the Centurion. Max is 200%. Kills with the Centurion grants +10% RPM to all weapons for 10 seconds

Special Equipment Vendor in The Terminal
Hungry Hog
LMG

Glutton – Killing a target increases your Damage dealt by 10% until you stop firing. Multiple kills stack this bonus up to 5 times

Dark Zone
Historian
Marksman Rifle

History Repeats – Each bullet embeds itself in the target and detonates 1 second later for 700% of the users Firearm total.

Special Equipment Vendor in the The Terminal
Golden Rhino
Pistol

Expert – The weapon deals 100% more damage when the target is below 30% health

Golden Rhino – Increases Stagger by 200%

Random Caches
Ferro’s Oxygen Mask
Mask

Ferro’s Oxygen Mask – User can run and shoot their weapon while burning

Drop from the named enemy Joe Ferro, the final boss of the mission Napalm Production Site, Field Proficiency Caches and Survival Caches
Scorpio
Shotgun

Septic Shock – Shooting a target applies stacks of venom, which lasts for 10s. Increasing stacks adds more severe debuffs to the target. 1 Stack – Poison, 3 Stacks – Disorient, 6 Stacks – Shock, 7 Stacks – Target takes an additional 20% damage from all sources. Stacks no longer increase. Duration of Status Effects is based on percentage of pellets hit on applying shot

Random Caches
Warlord
Assault Rifle

Play Rough – When firing, damage taken is reduced by 20%. The damage is then applied when no longer firing

Random Caches
Shortbow Championship Pads
Kneepads

Shortbow Championship Pads – The fuse time on grenades is reduced to 0.20 seconds

Defeating Hutch on Madison Field Hospital Hard difficulty, Field Proficiency Caches and Underground Caches
Showstopper
Shotgun

Showstopper – Your accuracy with this weapon is increased the fewer shells you have left in the magazine

Drops from bosses on missions set on challenging difficulty. Additionally, can drop from Light Zone Bosses
Tenebrae
Marksman Rifle

Lights Out – Destroying an enemy weak point resets skill cooldowns for you and your nearby group members. This can happen once every 10 seconds

Random Caches
Skulls MC Gloves
Gloves

Skulls MC Gloves – Damage increased by 16% when no gear set bonus is active

Drops from named enemies in the open world, HVTs, Field Proficiency Caches and Survival Caches
The House
SMG

Card Counter – One half of the magazine does 20% increased damage. The half that deals increased damage flips after 10 seconds or when the magazine is empty.

Random Caches
Thompson M1928
SMG

Carefree – Hipfire damage is increased by 11%

Random Caches
Urban MDR
Assault Rifle

Distracted – Your damage is increased by 18% against targets with Status Effect

Completing main missions in Legendary difficulty or from named enemies in LZ
Heel
Marksman Rifle

Fury – Hitting weakpoints increase weapon damage by 15% for 15 seconds. Hitting skill proxies increase critical hit damage by 30% for 15 seconds.

Random Caches
Hildr
SMG

Valkyria – Each hit with Hildr increases critical hit damage by 1% to a max of 30%. The bonus decreases by 1% every second. This bonus applies only to Eir

Random Caches
Eir
SMG

Valkyria – Each hit with Hildr increases critical hit damage by 1% to a max of 30%. The bonus decreases by 1% every second. This bonus applies only to Eir

Random Caches