Destiny 2 – Wellspring Daily Rotation

Keep Rolling Rolling Rolling… Daily!

The Wellspring is a six-player activity in Destiny 2 where you have to fight against different bosses everyday because they are in constant rotation. So if you know how Bungie usually works you’ll also have the chance to acquire 4 different weapons and their respective patterns. Keep in mind that some of the weapons may need more than one pattern for you to be able to shape them in Savathun’s Throne World. In order to plan out your gaming sessions, you will need to know the Wellspring schedule, especially if you want to collect all the weapons and their patterns.

destiny wellspring
Destiny 2 – Wellspring

Wellspring Activity

The Wellspring weapons cycle through a 4-day schedule in Destiny 2. This means if you miss one weapon, you must wait until it’s available for drops again. Make sure to check with weapons’ patterns do you need for some of the Report Quests, from our experience it may take between 5 to 15 Wellspring completions in order to be able to drop the daily weapon pattern. Use the links below to jump to the appropriate date and if you want to check the God Rolls for each of the Wellspring weapons just check our guide – Destiny 2 – Weapons God Rolls (Wellspring).

March April May June July
August September October November December

The following tables will be updated in case of any future changes on the Destiny 2 Wellspring Daily Rotation.

March Weapon Boss Attack/Defend
Mar-01 Father’s Sins (Sniper Rifle) Zeerik, Lightflayer Defend
Mar-02 Come to Pass (Auto Rifle) Golmag, Warden of the Spring Attack
Mar-03 Tarnation (Grenade Launcher) Vezuul, Lightflayer Defend
Mar-04 Fel Taradiddle (Bow) Bor’gong, Warden of the Spring Attack
Mar-05 Father’s Sins (Sniper Rifle) Zeerik, Lightflayer Defend
Mar-06 Come to Pass (Auto Rifle) Golmag, Warden of the Spring Attack
Mar-07 Tarnation (Grenade Launcher) Vezuul, Lightflayer Defend
Mar-08 Fel Taradiddle (Bow) Bor’gong, Warden of the Spring Attack
Mar-09 Father’s Sins (Sniper Rifle) Zeerik, Lightflayer Defend
Mar-10 Come to Pass (Auto Rifle) Golmag, Warden of the Spring Attack
Mar-11 Tarnation (Grenade Launcher) Vezuul, Lightflayer Defend
Mar-12 Fel Taradiddle (Bow) Bor’gong, Warden of the Spring Attack
Mar-13 Father’s Sins (Sniper Rifle) Zeerik, Lightflayer Defend
Mar-14 Come to Pass (Auto Rifle) Golmag, Warden of the Spring Attack
Mar-15 Tarnation (Grenade Launcher) Vezuul, Lightflayer Defend
Mar-16 Fel Taradiddle (Bow) Bor’gong, Warden of the Spring Attack
Mar-17 Father’s Sins (Sniper Rifle) Zeerik, Lightflayer Defend
Mar-18 Come to Pass (Auto Rifle) Golmag, Warden of the Spring Attack
Mar-19 Tarnation (Grenade Launcher) Vezuul, Lightflayer Defend
Mar-20 Fel Taradiddle (Bow) Bor’gong, Warden of the Spring Attack
Mar-21 Father’s Sins (Sniper Rifle) Zeerik, Lightflayer Defend
Mar-22 Come to Pass (Auto Rifle) Golmag, Warden of the Spring Attack
Mar-23 Tarnation (Grenade Launcher) Vezuul, Lightflayer Defend
Mar-24 Fel Taradiddle (Bow) Bor’gong, Warden of the Spring Attack
Mar-25 Father’s Sins (Sniper Rifle) Zeerik, Lightflayer Defend
Mar-26 Come to Pass (Auto Rifle) Golmag, Warden of the Spring Attack
Mar-27 Tarnation (Grenade Launcher) Vezuul, Lightflayer Defend
Mar-28 Fel Taradiddle (Bow) Bor’gong, Warden of the Spring Attack
Mar-29 Father’s Sins (Sniper Rifle) Zeerik, Lightflayer Defend
Mar-30 Come to Pass (Auto Rifle) Golmag, Warden of the Spring Attack
Mar-31 Tarnation (Grenade Launcher) Vezuul, Lightflayer Defend
April Weapon Boss Attack/Defend
Apr-01 Fel Taradiddle (Bow) Bor’gong, Warden of the Spring Attack
Apr-02 Father’s Sins (Sniper Rifle) Zeerik, Lightflayer Defend
Apr-03 Come to Pass (Auto Rifle) Golmag, Warden of the Spring Attack
Apr-04 Tarnation (Grenade Launcher) Vezuul, Lightflayer Defend
Apr-05 Fel Taradiddle (Bow) Bor’gong, Warden of the Spring Attack
Apr-06 Father’s Sins (Sniper Rifle) Zeerik, Lightflayer Defend
Apr-07 Come to Pass (Auto Rifle) Golmag, Warden of the Spring Attack
Apr-08 Tarnation (Grenade Launcher) Vezuul, Lightflayer Defend
Apr-09 Fel Taradiddle (Bow) Bor’gong, Warden of the Spring Attack
Apr-10 Father’s Sins (Sniper Rifle) Zeerik, Lightflayer Defend
Apr-11 Come to Pass (Auto Rifle) Golmag, Warden of the Spring Attack
Apr-12 Tarnation (Grenade Launcher) Vezuul, Lightflayer Defend
Apr-13 Fel Taradiddle (Bow) Bor’gong, Warden of the Spring Attack
Apr-14 Father’s Sins (Sniper Rifle) Zeerik, Lightflayer Defend
Apr-15 Come to Pass (Auto Rifle) Golmag, Warden of the Spring Attack
Apr-16 Tarnation (Grenade Launcher) Vezuul, Lightflayer Defend
Apr-17 Fel Taradiddle (Bow) Bor’gong, Warden of the Spring Attack
Apr-18 Father’s Sins (Sniper Rifle) Zeerik, Lightflayer Defend
Apr-19 Come to Pass (Auto Rifle) Golmag, Warden of the Spring Attack
Apr-20 Tarnation (Grenade Launcher) Vezuul, Lightflayer Defend
Apr-21 Fel Taradiddle (Bow) Bor’gong, Warden of the Spring Attack
Apr-22 Father’s Sins (Sniper Rifle) Zeerik, Lightflayer Defend
Apr-23 Come to Pass (Auto Rifle) Golmag, Warden of the Spring Attack
Apr-24 Tarnation (Grenade Launcher) Vezuul, Lightflayer Defend
Apr-25 Fel Taradiddle (Bow) Bor’gong, Warden of the Spring Attack
Apr-26 Father’s Sins (Sniper Rifle) Zeerik, Lightflayer Defend
Apr-27 Come to Pass (Auto Rifle) Golmag, Warden of the Spring Attack
Apr-28 Tarnation (Grenade Launcher) Vezuul, Lightflayer Defend
Apr-29 Fel Taradiddle (Bow) Bor’gong, Warden of the Spring Attack
Apr-30 Father’s Sins (Sniper Rifle) Zeerik, Lightflayer Defend
May Weapon Boss Attack/Defend
May-01 Come to Pass (Auto Rifle) Golmag, Warden of the Spring Attack
May-02 Tarnation (Grenade Launcher) Vezuul, Lightflayer Defend
May-03 Fel Taradiddle (Bow) Bor’gong, Warden of the Spring Attack
May-04 Father’s Sins (Sniper Rifle) Zeerik, Lightflayer Defend
May-05 Come to Pass (Auto Rifle) Golmag, Warden of the Spring Attack
May-06 Tarnation (Grenade Launcher) Vezuul, Lightflayer Defend
May-07 Fel Taradiddle (Bow) Bor’gong, Warden of the Spring Attack
May-08 Father’s Sins (Sniper Rifle) Zeerik, Lightflayer Defend
May-09 Come to Pass (Auto Rifle) Golmag, Warden of the Spring Attack
May-10 Tarnation (Grenade Launcher) Vezuul, Lightflayer Defend
May-11 Fel Taradiddle (Bow) Bor’gong, Warden of the Spring Attack
May-12 Father’s Sins (Sniper Rifle) Zeerik, Lightflayer Defend
May-13 Come to Pass (Auto Rifle) Golmag, Warden of the Spring Attack
May-14 Tarnation (Grenade Launcher) Vezuul, Lightflayer Defend
May-15 Fel Taradiddle (Bow) Bor’gong, Warden of the Spring Attack
May-16 Father’s Sins (Sniper Rifle) Zeerik, Lightflayer Defend
May-17 Come to Pass (Auto Rifle) Golmag, Warden of the Spring Attack
May-18 Tarnation (Grenade Launcher) Vezuul, Lightflayer Defend
May-19 Fel Taradiddle (Bow) Bor’gong, Warden of the Spring Attack
May-20 Father’s Sins (Sniper Rifle) Zeerik, Lightflayer Defend
May-21 Come to Pass (Auto Rifle) Golmag, Warden of the Spring Attack
May-22 Tarnation (Grenade Launcher) Vezuul, Lightflayer Defend
May-23 Fel Taradiddle (Bow) Bor’gong, Warden of the Spring Attack
May-24 Father’s Sins (Sniper Rifle) Zeerik, Lightflayer Defend
May-25 Come to Pass (Auto Rifle) Golmag, Warden of the Spring Attack
May-26 Tarnation (Grenade Launcher) Vezuul, Lightflayer Defend
May-27 Fel Taradiddle (Bow) Bor’gong, Warden of the Spring Attack
May-28 Father’s Sins (Sniper Rifle) Zeerik, Lightflayer Defend
May-29 Come to Pass (Auto Rifle) Golmag, Warden of the Spring Attack
May-30 Tarnation (Grenade Launcher) Vezuul, Lightflayer Defend
May-31 Fel Taradiddle (Bow) Bor’gong, Warden of the Spring Attack
June Weapon Boss Attack/Defend
Jun-01 Father’s Sins (Sniper Rifle) Zeerik, Lightflayer Defend
Jun-02 Come to Pass (Auto Rifle) Golmag, Warden of the Spring Attack
Jun-03 Tarnation (Grenade Launcher) Vezuul, Lightflayer Defend
Jun-04 Fel Taradiddle (Bow) Bor’gong, Warden of the Spring Attack
Jun-05 Father’s Sins (Sniper Rifle) Zeerik, Lightflayer Defend
Jun-06 Come to Pass (Auto Rifle) Golmag, Warden of the Spring Attack
Jun-07 Tarnation (Grenade Launcher) Vezuul, Lightflayer Defend
Jun-08 Fel Taradiddle (Bow) Bor’gong, Warden of the Spring Attack
Jun-09 Father’s Sins (Sniper Rifle) Zeerik, Lightflayer Defend
Jun-10 Come to Pass (Auto Rifle) Golmag, Warden of the Spring Attack
Jun-11 Tarnation (Grenade Launcher) Vezuul, Lightflayer Defend
Jun-12 Fel Taradiddle (Bow) Bor’gong, Warden of the Spring Attack
Jun-13 Father’s Sins (Sniper Rifle) Zeerik, Lightflayer Defend
Jun-14 Come to Pass (Auto Rifle) Golmag, Warden of the Spring Attack
Jun-15 Tarnation (Grenade Launcher) Vezuul, Lightflayer Defend
Jun-16 Fel Taradiddle (Bow) Bor’gong, Warden of the Spring Attack
Jun-17 Father’s Sins (Sniper Rifle) Zeerik, Lightflayer Defend
Jun-18 Come to Pass (Auto Rifle) Golmag, Warden of the Spring Attack
Jun-19 Tarnation (Grenade Launcher) Vezuul, Lightflayer Defend
Jun-20 Fel Taradiddle (Bow) Bor’gong, Warden of the Spring Attack
Jun-21 Father’s Sins (Sniper Rifle) Zeerik, Lightflayer Defend
Jun-22 Come to Pass (Auto Rifle) Golmag, Warden of the Spring Attack
Jun-23 Tarnation (Grenade Launcher) Vezuul, Lightflayer Defend
Jun-24 Fel Taradiddle (Bow) Bor’gong, Warden of the Spring Attack
Jun-25 Father’s Sins (Sniper Rifle) Zeerik, Lightflayer Defend
Jun-26 Come to Pass (Auto Rifle) Golmag, Warden of the Spring Attack
Jun-27 Tarnation (Grenade Launcher) Vezuul, Lightflayer Defend
Jun-28 Fel Taradiddle (Bow) Bor’gong, Warden of the Spring Attack
Jun-29 Father’s Sins (Sniper Rifle) Zeerik, Lightflayer Defend
Jun-30 Come to Pass (Auto Rifle) Golmag, Warden of the Spring Attack
July Weapon Boss Attack/Defend
Jul-01 Tarnation (Grenade Launcher) Vezuul, Lightflayer Defend
Jul-02 Fel Taradiddle (Bow) Bor’gong, Warden of the Spring Attack
Jul-03 Father’s Sins (Sniper Rifle) Zeerik, Lightflayer Defend
Jul-04 Come to Pass (Auto Rifle) Golmag, Warden of the Spring Attack
Jul-05 Tarnation (Grenade Launcher) Vezuul, Lightflayer Defend
Jul-06 Fel Taradiddle (Bow) Bor’gong, Warden of the Spring Attack
Jul-07 Father’s Sins (Sniper Rifle) Zeerik, Lightflayer Defend
Jul-08 Come to Pass (Auto Rifle) Golmag, Warden of the Spring Attack
Jul-09 Tarnation (Grenade Launcher) Vezuul, Lightflayer Defend
Jul-10 Fel Taradiddle (Bow) Bor’gong, Warden of the Spring Attack
Jul-11 Father’s Sins (Sniper Rifle) Zeerik, Lightflayer Defend
Jul-12 Come to Pass (Auto Rifle) Golmag, Warden of the Spring Attack
Jul-13 Tarnation (Grenade Launcher) Vezuul, Lightflayer Defend
Jul-14 Fel Taradiddle (Bow) Bor’gong, Warden of the Spring Attack
Jul-15 Father’s Sins (Sniper Rifle) Zeerik, Lightflayer Defend
Jul-16 Come to Pass (Auto Rifle) Golmag, Warden of the Spring Attack
Jul-17 Tarnation (Grenade Launcher) Vezuul, Lightflayer Defend
Jul-18 Fel Taradiddle (Bow) Bor’gong, Warden of the Spring Attack
Jul-19 Father’s Sins (Sniper Rifle) Zeerik, Lightflayer Defend
Jul-20 Come to Pass (Auto Rifle) Golmag, Warden of the Spring Attack
Jul-21 Tarnation (Grenade Launcher) Vezuul, Lightflayer Defend
Jul-22 Fel Taradiddle (Bow) Bor’gong, Warden of the Spring Attack
Jul-23 Father’s Sins (Sniper Rifle) Zeerik, Lightflayer Defend
Jul-24 Come to Pass (Auto Rifle) Golmag, Warden of the Spring Attack
Jul-25 Tarnation (Grenade Launcher) Vezuul, Lightflayer Defend
Jul-26 Fel Taradiddle (Bow) Bor’gong, Warden of the Spring Attack
Jul-27 Father’s Sins (Sniper Rifle) Zeerik, Lightflayer Defend
Jul-28 Come to Pass (Auto Rifle) Golmag, Warden of the Spring Attack
Jul-29 Tarnation (Grenade Launcher) Vezuul, Lightflayer Defend
Jul-30 Fel Taradiddle (Bow) Bor’gong, Warden of the Spring Attack
Jul-31 Father’s Sins (Sniper Rifle) Zeerik, Lightflayer Defend
August Weapon Boss Attack/Defend
Aug-01 Come to Pass (Auto Rifle) Golmag, Warden of the Spring Attack
Aug-02 Tarnation (Grenade Launcher) Vezuul, Lightflayer Defend
Aug-03 Fel Taradiddle (Bow) Bor’gong, Warden of the Spring Attack
Aug-04 Father’s Sins (Sniper Rifle) Zeerik, Lightflayer Defend
Aug-05 Come to Pass (Auto Rifle) Golmag, Warden of the Spring Attack
Aug-06 Tarnation (Grenade Launcher) Vezuul, Lightflayer Defend
Aug-07 Fel Taradiddle (Bow) Bor’gong, Warden of the Spring Attack
Aug-08 Father’s Sins (Sniper Rifle) Zeerik, Lightflayer Defend
Aug-09 Come to Pass (Auto Rifle) Golmag, Warden of the Spring Attack
Aug-10 Tarnation (Grenade Launcher) Vezuul, Lightflayer Defend
Aug-11 Fel Taradiddle (Bow) Bor’gong, Warden of the Spring Attack
Aug-12 Father’s Sins (Sniper Rifle) Zeerik, Lightflayer Defend
Aug-13 Come to Pass (Auto Rifle) Golmag, Warden of the Spring Attack
Aug-14 Tarnation (Grenade Launcher) Vezuul, Lightflayer Defend
Aug-15 Fel Taradiddle (Bow) Bor’gong, Warden of the Spring Attack
Aug-16 Father’s Sins (Sniper Rifle) Zeerik, Lightflayer Defend
Aug-17 Come to Pass (Auto Rifle) Golmag, Warden of the Spring Attack
Aug-18 Tarnation (Grenade Launcher) Vezuul, Lightflayer Defend
Aug-19 Fel Taradiddle (Bow) Bor’gong, Warden of the Spring Attack
Aug-20 Father’s Sins (Sniper Rifle) Zeerik, Lightflayer Defend
Aug-21 Come to Pass (Auto Rifle) Golmag, Warden of the Spring Attack
Aug-22 Tarnation (Grenade Launcher) Vezuul, Lightflayer Defend
Aug-23 Fel Taradiddle (Bow) Bor’gong, Warden of the Spring Attack
Aug-24 Father’s Sins (Sniper Rifle) Zeerik, Lightflayer Defend
Aug-25 Come to Pass (Auto Rifle) Golmag, Warden of the Spring Attack
Aug-26 Tarnation (Grenade Launcher) Vezuul, Lightflayer Defend
Aug-27 Fel Taradiddle (Bow) Bor’gong, Warden of the Spring Attack
Aug-28 Father’s Sins (Sniper Rifle) Zeerik, Lightflayer Defend
Aug-29 Come to Pass (Auto Rifle) Golmag, Warden of the Spring Attack
Aug-30 Tarnation (Grenade Launcher) Vezuul, Lightflayer Defend
Aug-31 Fel Taradiddle (Bow) Bor’gong, Warden of the Spring Attack
September Weapon Boss Attack/Defend
Sep-01 Father’s Sins (Sniper Rifle) Zeerik, Lightflayer Defend
Sep-02 Come to Pass (Auto Rifle) Golmag, Warden of the Spring Attack
Sep-03 Tarnation (Grenade Launcher) Vezuul, Lightflayer Defend
Sep-04 Fel Taradiddle (Bow) Bor’gong, Warden of the Spring Attack
Sep-05 Father’s Sins (Sniper Rifle) Zeerik, Lightflayer Defend
Sep-06 Come to Pass (Auto Rifle) Golmag, Warden of the Spring Attack
Sep-07 Tarnation (Grenade Launcher) Vezuul, Lightflayer Defend
Sep-08 Fel Taradiddle (Bow) Bor’gong, Warden of the Spring Attack
Sep-09 Father’s Sins (Sniper Rifle) Zeerik, Lightflayer Defend
Sep-10 Come to Pass (Auto Rifle) Golmag, Warden of the Spring Attack
Sep-11 Tarnation (Grenade Launcher) Vezuul, Lightflayer Defend
Sep-12 Fel Taradiddle (Bow) Bor’gong, Warden of the Spring Attack
Sep-13 Father’s Sins (Sniper Rifle) Zeerik, Lightflayer Defend
Sep-14 Come to Pass (Auto Rifle) Golmag, Warden of the Spring Attack
Sep-15 Tarnation (Grenade Launcher) Vezuul, Lightflayer Defend
Sep-16 Fel Taradiddle (Bow) Bor’gong, Warden of the Spring Attack
Sep-17 Father’s Sins (Sniper Rifle) Zeerik, Lightflayer Defend
Sep-18 Come to Pass (Auto Rifle) Golmag, Warden of the Spring Attack
Sep-19 Tarnation (Grenade Launcher) Vezuul, Lightflayer Defend
Sep-20 Fel Taradiddle (Bow) Bor’gong, Warden of the Spring Attack
Sep-21 Father’s Sins (Sniper Rifle) Zeerik, Lightflayer Defend
Sep-22 Come to Pass (Auto Rifle) Golmag, Warden of the Spring Attack
Sep-23 Tarnation (Grenade Launcher) Vezuul, Lightflayer Defend
Sep-24 Fel Taradiddle (Bow) Bor’gong, Warden of the Spring Attack
Sep-25 Father’s Sins (Sniper Rifle) Zeerik, Lightflayer Defend
Sep-26 Come to Pass (Auto Rifle) Golmag, Warden of the Spring Attack
Sep-27 Tarnation (Grenade Launcher) Vezuul, Lightflayer Defend
Sep-28 Fel Taradiddle (Bow) Bor’gong, Warden of the Spring Attack
Sep-29 Father’s Sins (Sniper Rifle) Zeerik, Lightflayer Defend
Sep-30 Come to Pass (Auto Rifle) Golmag, Warden of the Spring Attack
October Weapon Boss Attack/Defend
Oct-01 Tarnation (Grenade Launcher) Vezuul, Lightflayer Defend
Oct-02 Fel Taradiddle (Bow) Bor’gong, Warden of the Spring Attack
Oct-03 Father’s Sins (Sniper Rifle) Zeerik, Lightflayer Defend
Oct-04 Come to Pass (Auto Rifle) Golmag, Warden of the Spring Attack
Oct-05 Tarnation (Grenade Launcher) Vezuul, Lightflayer Defend
Oct-06 Fel Taradiddle (Bow) Bor’gong, Warden of the Spring Attack
Oct-07 Father’s Sins (Sniper Rifle) Zeerik, Lightflayer Defend
Oct-08 Come to Pass (Auto Rifle) Golmag, Warden of the Spring Attack
Oct-09 Tarnation (Grenade Launcher) Vezuul, Lightflayer Defend
Oct-10 Fel Taradiddle (Bow) Bor’gong, Warden of the Spring Attack
Oct-11 Father’s Sins (Sniper Rifle) Zeerik, Lightflayer Defend
Oct-12 Come to Pass (Auto Rifle) Golmag, Warden of the Spring Attack
Oct-13 Tarnation (Grenade Launcher) Vezuul, Lightflayer Defend
Oct-14 Fel Taradiddle (Bow) Bor’gong, Warden of the Spring Attack
Oct-15 Father’s Sins (Sniper Rifle) Zeerik, Lightflayer Defend
Oct-16 Come to Pass (Auto Rifle) Golmag, Warden of the Spring Attack
Oct-17 Tarnation (Grenade Launcher) Vezuul, Lightflayer Defend
Oct-18 Fel Taradiddle (Bow) Bor’gong, Warden of the Spring Attack
Oct-19 Father’s Sins (Sniper Rifle) Zeerik, Lightflayer Defend
Oct-20 Come to Pass (Auto Rifle) Golmag, Warden of the Spring Attack
Oct-21 Tarnation (Grenade Launcher) Vezuul, Lightflayer Defend
Oct-22 Fel Taradiddle (Bow) Bor’gong, Warden of the Spring Attack
Oct-23 Father’s Sins (Sniper Rifle) Zeerik, Lightflayer Defend
Oct-24 Come to Pass (Auto Rifle) Golmag, Warden of the Spring Attack
Oct-25 Tarnation (Grenade Launcher) Vezuul, Lightflayer Defend
Oct-26 Fel Taradiddle (Bow) Bor’gong, Warden of the Spring Attack
Oct-27 Father’s Sins (Sniper Rifle) Zeerik, Lightflayer Defend
Oct-28 Come to Pass (Auto Rifle) Golmag, Warden of the Spring Attack
Oct-29 Tarnation (Grenade Launcher) Vezuul, Lightflayer Defend
Oct-30 Fel Taradiddle (Bow) Bor’gong, Warden of the Spring Attack
Oct-31 Father’s Sins (Sniper Rifle) Zeerik, Lightflayer Defend
November Weapon Boss Attack/Defend
Nov-01 Come to Pass (Auto Rifle) Golmag, Warden of the Spring Attack
Nov-02 Tarnation (Grenade Launcher) Vezuul, Lightflayer Defend
Nov-03 Fel Taradiddle (Bow) Bor’gong, Warden of the Spring Attack
Nov-04 Father’s Sins (Sniper Rifle) Zeerik, Lightflayer Defend
Nov-05 Come to Pass (Auto Rifle) Golmag, Warden of the Spring Attack
Nov-06 Tarnation (Grenade Launcher) Vezuul, Lightflayer Defend
Nov-07 Fel Taradiddle (Bow) Bor’gong, Warden of the Spring Attack
Nov-08 Father’s Sins (Sniper Rifle) Zeerik, Lightflayer Defend
Nov-09 Come to Pass (Auto Rifle) Golmag, Warden of the Spring Attack
Nov-10 Tarnation (Grenade Launcher) Vezuul, Lightflayer Defend
Nov-11 Fel Taradiddle (Bow) Bor’gong, Warden of the Spring Attack
Nov-12 Father’s Sins (Sniper Rifle) Zeerik, Lightflayer Defend
Nov-13 Come to Pass (Auto Rifle) Golmag, Warden of the Spring Attack
Nov-14 Tarnation (Grenade Launcher) Vezuul, Lightflayer Defend
Nov-15 Fel Taradiddle (Bow) Bor’gong, Warden of the Spring Attack
Nov-16 Father’s Sins (Sniper Rifle) Zeerik, Lightflayer Defend
Nov-17 Come to Pass (Auto Rifle) Golmag, Warden of the Spring Attack
Nov-18 Tarnation (Grenade Launcher) Vezuul, Lightflayer Defend
Nov-19 Fel Taradiddle (Bow) Bor’gong, Warden of the Spring Attack
Nov-20 Father’s Sins (Sniper Rifle) Zeerik, Lightflayer Defend
Nov-21 Come to Pass (Auto Rifle) Golmag, Warden of the Spring Attack
Nov-22 Tarnation (Grenade Launcher) Vezuul, Lightflayer Defend
Nov-23 Fel Taradiddle (Bow) Bor’gong, Warden of the Spring Attack
Nov-24 Father’s Sins (Sniper Rifle) Zeerik, Lightflayer Defend
Nov-25 Come to Pass (Auto Rifle) Golmag, Warden of the Spring Attack
Nov-26 Tarnation (Grenade Launcher) Vezuul, Lightflayer Defend
Nov-27 Fel Taradiddle (Bow) Bor’gong, Warden of the Spring Attack
Nov-28 Father’s Sins (Sniper Rifle) Zeerik, Lightflayer Defend
Nov-29 Come to Pass (Auto Rifle) Golmag, Warden of the Spring Attack
Nov-30 Tarnation (Grenade Launcher) Vezuul, Lightflayer Defend
December Weapon Boss Attack/Defend
Dec-01 Fel Taradiddle (Bow) Bor’gong, Warden of the Spring Attack
Dec-02 Father’s Sins (Sniper Rifle) Zeerik, Lightflayer Defend
Dec-03 Come to Pass (Auto Rifle) Golmag, Warden of the Spring Attack
Dec-04 Tarnation (Grenade Launcher) Vezuul, Lightflayer Defend
Dec-05 Fel Taradiddle (Bow) Bor’gong, Warden of the Spring Attack
Dec-06 Father’s Sins (Sniper Rifle) Zeerik, Lightflayer Defend
Dec-07 Come to Pass (Auto Rifle) Golmag, Warden of the Spring Attack
Dec-08 Tarnation (Grenade Launcher) Vezuul, Lightflayer Defend
Dec-09 Fel Taradiddle (Bow) Bor’gong, Warden of the Spring Attack
Dec-10 Father’s Sins (Sniper Rifle) Zeerik, Lightflayer Defend
Dec-11 Come to Pass (Auto Rifle) Golmag, Warden of the Spring Attack
Dec-12 Tarnation (Grenade Launcher) Vezuul, Lightflayer Defend
Dec-13 Fel Taradiddle (Bow) Bor’gong, Warden of the Spring Attack
Dec-14 Father’s Sins (Sniper Rifle) Zeerik, Lightflayer Defend
Dec-15 Come to Pass (Auto Rifle) Golmag, Warden of the Spring Attack
Dec-16 Tarnation (Grenade Launcher) Vezuul, Lightflayer Defend
Dec-17 Fel Taradiddle (Bow) Bor’gong, Warden of the Spring Attack
Dec-18 Father’s Sins (Sniper Rifle) Zeerik, Lightflayer Defend
Dec-19 Come to Pass (Auto Rifle) Golmag, Warden of the Spring Attack
Dec-20 Tarnation (Grenade Launcher) Vezuul, Lightflayer Defend
Dec-21 Fel Taradiddle (Bow) Bor’gong, Warden of the Spring Attack
Dec-22 Father’s Sins (Sniper Rifle) Zeerik, Lightflayer Defend
Dec-23 Come to Pass (Auto Rifle) Golmag, Warden of the Spring Attack
Dec-24 Tarnation (Grenade Launcher) Vezuul, Lightflayer Defend
Dec-25 Fel Taradiddle (Bow) Bor’gong, Warden of the Spring Attack
Dec-26 Father’s Sins (Sniper Rifle) Zeerik, Lightflayer Defend
Dec-27 Come to Pass (Auto Rifle) Golmag, Warden of the Spring Attack
Dec-28 Tarnation (Grenade Launcher) Vezuul, Lightflayer Defend
Dec-29 Fel Taradiddle (Bow) Bor’gong, Warden of the Spring Attack
Dec-30 Father’s Sins (Sniper Rifle) Zeerik, Lightflayer Defend
Dec-31 Come to Pass (Auto Rifle) Golmag, Warden of the Spring Attack

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